5e Campaign Lab for DnD’s encounter generator will allow you to generate endless encounters.
The Encounter Generator lets a user customize their encounter with the following options:
•challenge rating (minimum and maximum)
•number of monsters (minimum and maximum)
•alignment (various options including any, including, excluding, etc.)
•book (include as many or as few books as you want)
The Treasure Generator will generate treasure based on all of your items, gems, and art objects in your app’s database including your own items.
5e Campaign Lab for DnD’s Combat Tracker will help manage the combat portion of your generated encounter.
The Combat Tracker will help manage the following aspects of combat:
•players and monsters are sorted by their initiative initially but you are free to drag and drop them to wherever you like after combat starts
•elapsed time since encounter started
•whose turn it is
•player’s and monster’s hit points
•player’s and monster’s conditions
•all monster’s traits, actions, reactions, and legendary actions are available
•monster’s attacks are present
5e Campaign Lab for DnD allows you to manage Campaigns, Encounters, Parties, Monsters and more.
5e Campaign Lab for DnD Features
•Item editor allows you to add, modify, and delete any item with ease
•Monster editor allows you to add, modify, and delete any monster with ease
•Campaign management allows adding numerous Notes and Encounters to Campaigns
•Encounter management allows adding numerous Notes, Treasure, and Monsters to any encounter
•Encounter management allows a specific party to be associated with an encounter or for more
flexibility assign the encounter to use the Default Party
•Any item available in 5e can be added to an Encounter
•Search for items based on various criteria such as name, type, rarity, property, damage, damage type,
and finally magical and/or mundane
•Each item included in the app has a complete detailed description available
•All monsters from the Basic Rules Version 1 are included with the app
•Ability to download and import additional monster content within the app
•Each monster in the app has a detailed description
•Content sensitive help for each screen to help ease the learning curve
If you don’t feel like setting up a full Campaign and just want to generate some random encounters, you can jump directly to the Encounter Generator from the main
A spell editor has been added. Users can now add, modify, or delete spells.
PlayStore id: io.fortuity.campaignlab